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Old Mar 14, 2006, 11:11 PM // 23:11   #41
Krytan Explorer
 
Join Date: Feb 2006
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to bad that dolyak is strength, it would be so great in pvp coupled with muddy terrain. a complete counter to knockdowns and an extra cheap armour nearly uinteruptable. only way to stop it would be by using a mesmer.

But yes I would love to see some skills in the hammerline either decrease a bit in adrenaline needs, or lose their loss of adrenaline after knockdown.

Well that and the mods on hammers receiving a slight overhaul by adding a bit more to the max health on a fortitude mod, or to the al on a defense mod, increasing dmg mod on >50 and rest, or like somebody else stated have the option to add another secondary upgrade. Or heck maybe even both...

And yes I would love a crude swing that would hit everybody in the vincinity, adds x damage, but makes you receive a -10/20 armour hit during it.

Last edited by Renegade ++RIP++; Mar 14, 2006 at 11:16 PM // 23:16..
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Old Mar 14, 2006, 11:28 PM // 23:28   #42
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personally, i think hammers should have 3 weapon mod slots because they are two handed and their bonuses are the same ('cept vamp) as one-handers
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